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Welcome Automaters!

In a world where AI talent is the ultimate currency, things get messy fast. One moment, you’re assembling the Avengers of tech. The next, half your squad is ghosting you for the competition.

Let’s just say: if money could buy loyalty, this game would be way less chaotic—and Zuck would be winning. But… here we are…

Here's what we have for you today

💼 Meta’s Superintelligence Lab Sees Major Talent Loss Despite Huge Salaries

Y’all, there’s trouble in Meta’s AI paradise.

Just two months after Mark Zuckerberg launched the Superintelligence Lab—(Meta’s moonshot project to “win” the AGI race)—the star-studded lineup already seems to be losing its shine.

Top researchers are bailing, big names are switching sides, and what was supposed to be a powerhouse team is starting to look more like a revolving door.

Here’s what’s going down:

  • Three top researchers peaced out. Two of them—Avi Verma and Ethan Knight—literally went back to OpenAI, the rival they ditched for Meta. Awkward, right? The other, Rishabh Agarwal, also resigned, citing a desire to “take on a different kind of risk,” which (if we’re being honest) sounds more like a polite way of saying “nah, I’m good.

  • Chaya Nayak, once Meta’s head of generative AI product, bailed—and yep, she’s now at OpenAI on ‘special initiatives.’ Ouch.

  • Shengjia Zhao (one of ChatGPT’s original minds) is still chief scientist at Meta, but morale? Let’s just say it’s looking shaky.

  • Meanwhile, Meta’s AI org just got chopped into four teams. Officially, this is “streamlining.” Unofficially, it screams internal turbulence.

And all this is happening even as Meta goes full tech-bro recruiter—tossing nine-figure salaries and cutting flashy deals with AI startups like Midjourney to fast-track growth.

Even Sam Altman called it ‘distasteful.’ And honestly? we get why. If your rival’s buying up your best people with big checks, the vibes are way off.

But this isn’t just a Meta problem. It’s a tech culture moment. The AI race is no longer just about GPUs and model size—it’s a people problem. And right now, Meta’s struggling to hold onto the very people it paid top dollar to attract.

Our Take:

Meta came out swinging, promising to build the Avengers of AI. But talent doesn’t always follow money—it follows vision. Right now, Meta feels like a giant experiment searching for its plot, while rivals like OpenAI project momentum and mission.

For tech leaders and startups, here’s the memo: AI breakthroughs aren’t born from fat checks alone. They come from teams that feel stable, aligned, and excited to be there.

If Meta doesn’t figure that out fast, all its hype and nine-figure packages risk turning it into the most expensive training program for OpenAI hires.

You can read more on this here.

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🦾 Anthropic Launches Claude Browser Agent for Chrome

So… Anthropic decided Claude needed a side hustle. And that side hustle? Becoming your in-browser AI buddy.

Meet Claude for Chrome: a shiny new extension that lets Claude chill in a side panel while you surf the web, keep track of what you’re doing, remember context, and—if you let it—actually take actions for you. (Yes, we’re officially one step closer to AI ordering pizza on your behalf.)

The catch? this is VIP-only access right now:

  • Just 1,000 people with Anthropic’s Max plan (paying $100–$200/month) get it.

  • Everyone else? You can hop on the cool kids’ waitlist.

But make no mistake, this isn’t some random feature drop, it’s a clear sign that the browser is officially the next AI battleground.

  • Perplexity already launched Comet, its AI-powered browser, with a built-in agent that handles tasks.

  • Google’s been sprinkling Gemini into Chrome.

  • And OpenAI? Rumor has it they’re building their own AI- powered browser with features that look a lot like Comet’s.

But here’s the thing: giving AI full browser access isn’t just productivity magic—it’s a hacker’s playground. Brave’s security team found Comet’s agent could be tricked with Indirect prompt injections (aka sneaky code that sweet-talks your AI into shady errands).

And Anthropic’s response? Wrap Claude in bubble wrap-level security.

We’re talking:

  • Default bans on risky sites that offers shady stuffs like financial services, adult content, and pirated content.

  • Permission checks before Claude can post, purchase, or share personal data

  • Safety defenses that cut prompt attack success rates in half (from 23.6% to 11.2%)

And this isn’t Anthropic’s first shot at AI agents. Last year, they launched a PC-controlling model that… well, wasn’t great. Fast-forward to today, and agentic AI has gotten way better. Claude, Comet, and ChatGPT Agent are actually solid for small, repetitive tasks, though they’re still clumsy with big, complex problems.

Bottom-line:

This feels like Anthropic saying: ‘Fine, we’ll join the AI browser fight—but we’ll do it safely.’ And honestly? Smart move. Nobody wants to be the first company blamed for an AI that drains your bank account because a shady pop-up said “click here”

If anything, this move confirms that your browser is the next major AI battleground. Whoever nails this first wins your attention, your workflow, and basically your entire internet life.

But for now? We’re still in the beta era—fun to play with, not yet ready to hand them the keys to your digital life.

✍️ Editor’s Corner

Hey there Automaters,

Hope you’re enjoying the end of the summer.

I’m stoked that we’re going to start our end of summer/back to school sale soon, and excited to share with you the offer we’re preparing.

If ever there was a time you wanted to upgrade to the Classroom - stay tuned!

Cheers,

Tak Lo, Editor

🧱 Around The AI Block

🤖 ChatGPT Prompt Of The Day: Building a Game From Scratch (One Prompt at a Time)

Okay, guys—here’s the plan.

Yesterday we dropped a Gameplay Mechanics Generator… but then we thought, why stop at a quick breakdown when we could actually build a full game out of it?

Yep—you and me, step by step, piece by piece, until we’ve got something playable.

And we’re kicking it off with the foundation of any good game: Main Objectives & Win/Lose Conditions.

Because let’s be real—if players don’t know the big goal (the “heck yeah, I won!” moment) or the little pitfalls (the “ugh, I messed up” moments), all the fancy mechanics in the world wouldn't matter.

This is where the story starts. The stakes. The reason you keep rolling dice, drawing cards, or button-mashing at 2am.

Stick around—we’re about to design the heart of our game. Trust me, it’s gonna be fun. 🚀

PS: What’s your favorite win condition in a game?

Here’s the prompt:

"Act as a professional game systems designer. Help me design the rules and core mechanics for a new [type of game: board game, card game, RPG, or video game]. Transform my concept into a playable framework. Specifically, start with:

1. Main Objectives & Win/Lose Conditions – Define the ultimate goal (macro-win) and tactical failure states (micro-losses). Ensure they’re measurable and player-driven.
2. Clarity in Goals – Suggest how to explain these objectives simply so new players instantly “get it.”
3. Tension & Stakes – Show how to balance risk and reward so winning feels earned and failure feels fair.
4. Multiple Paths to Victory – If relevant, give players more than one way to succeed so replayability stays high.
5. Prototype Ruleset – End with a bullet-point version of objectives and win/loss conditions I can immediately test in a mini playthrough.

Make sure your response blends professional structure (clear rules, balance considerations) with creative sparks (unexpected twists, thematic elements, unique mechanics) so the game feels both playable and original."

Here’s a sneak peek:

https://youtu.be/TnymDI6iuQ8Upgrade now to see this whole month’s prompt videos and more, or buy TODAY’S WOD for just $1.99

Is this your AI Workout of the Week (WoW)? Cast your vote!

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